Você na capa
de um game.
Quatro prompts prontos para copiar. Sem cadastro.
Como usar
- Abra um gerador que aceite foto de referência — o app da AG LABS (GPT Image 2.5), o ChatGPT ou outro.
- Suba uma foto sua de rosto, bem iluminada e de frente.
- Cole o prompt inteiro, incluindo o trecho entre colchetes e o
Negative prompt. - Troque roupa e cenário se quiser. Não mexa no bloco STYLE — é ele que faz o visual de capa de jogo.
O que segura o estilo
Pedir "estilo GTA" sozinho costuma devolver uma foto com filtro rosa ou um desenho de quadrinho. O bloco STYLE descreve a técnica em vez do nome:
Airbrushed, soft blended gradient shading, glossy highlights dizem como é pintado. E os três NOT — photograph, comic halftone, thick cartoon outlines — cortam os dois erros mais comuns.
O negative prompt pede sem logo e sem texto: a arte fica sua, sem marca de jogo de terceiro na peça.
01Retrato de capa
Do peito para cima, como o protagonista na caixa do jogo. É a que mais vira foto de perfil.
Painted video game key-art portrait of the man from the reference photo, chest up, as if he were the official protagonist on the game cover. [MANTER EXATAMENTE O ROSTO DA FOTO DE REFERÊNCIA] STYLE: official open-world crime video game box-art illustration, smooth airbrushed semi-realistic painted rendering, soft blended gradient shading, glossy highlights, crisp neon rim light, 1980s Miami synthwave palette. Clean painted poster finish — NOT a photograph, NOT comic halftone, NOT thick cartoon outlines. SUBJECT: plain beige t-shirt, serious confident expression, looking straight into the viewer, slightly off-centre for depth. SCENE: palm trees and pastel art-deco skyline softly blurred behind, sunset gradient from hot pink to orange to deep purple. LIGHT: warm sunset key light, soft magenta rim light outlining face and shoulders, cool teal fill in the shadows. Negative prompt: text, letters, numbers, game logo, brand marks, license plate text, watermark, photorealistic photo, halftone dots, thick comic outlines, generic face, altered identity, distorted hands.
02A dupla
Duas pessoas no mesmo painel. Se tiver foto da segunda pessoa, suba as duas e diga qual é qual.
Painted video game key-art two-shot: the man from the reference photo and a co-protagonist, faces close together at slightly different depths. [MANTER EXATAMENTE O ROSTO DA FOTO DE REFERÊNCIA] STYLE: official open-world crime video game box-art illustration, smooth airbrushed semi-realistic painted rendering, soft blended gradient shading, glossy highlights, crisp neon rim light, 1980s Miami synthwave palette. Clean painted poster finish — NOT a photograph, NOT comic halftone, NOT thick cartoon outlines. SUBJECT: the man in front in a black t-shirt with a thin silver chain, looking at the viewer; behind his shoulder a second character (use a second reference photo if you have one), dramatic confident expressions. SCENE: neon-lit tropical street at dusk, palm trees, pastel buildings. LIGHT: hot pink sky fading to orange and purple, magenta rim light, cool teal ambient. Negative prompt: text, letters, numbers, game logo, brand marks, license plate text, watermark, photorealistic photo, halftone dots, thick comic outlines, generic face, altered identity, distorted hands.
03Carro e orla
Corpo inteiro com câmera baixa. O trecho CRITICAL impede que o fundo saia foto e só você saia desenho.
Wide cinematic full-body video game key-art of the man from the reference photo sitting on the hood of a vintage 1970s muscle car. [MANTER EXATAMENTE O ROSTO DA FOTO DE REFERÊNCIA] STYLE: official open-world crime video game box-art illustration, smooth airbrushed semi-realistic painted rendering, soft blended gradient shading, glossy highlights, crisp neon rim light, 1980s Miami synthwave palette. Clean painted poster finish — NOT a photograph, NOT comic halftone, NOT thick cartoon outlines. SUBJECT: beige t-shirt, dark jeans, brown boots, arms crossed, confident; low camera angle slightly upward. SCENE: beachfront boulevard at sunset, pastel art-deco hotels with neon strips, palm silhouettes on both sides. CRITICAL: the car, the street and every building painted in the SAME illustration technique as the character. LIGHT: warm sunset gradient, magenta rim light separating him from the background. Negative prompt: text, letters, numbers, game logo, brand marks, license plate text, watermark, photorealistic photo, halftone dots, thick comic outlines, generic face, altered identity, distorted hands.
04A capa do jogo
A colagem de painéis. Você no maior; os outros contam a história.
Video game cover collage of hard-edged rectangular panels of different sizes, tightly packed with thin dark borders. The man from the reference photo is the protagonist in the largest top panel. [MANTER EXATAMENTE O ROSTO DA FOTO DE REFERÊNCIA] STYLE: official open-world crime video game box-art illustration, smooth airbrushed semi-realistic painted rendering, soft blended gradient shading, glossy highlights, crisp neon rim light, 1980s Miami synthwave palette. Clean painted poster finish — NOT a photograph, NOT comic halftone, NOT thick cartoon outlines. PANELS: the man in a black t-shirt looking at the viewer; a helicopter over a neon skyline at night; a rider popping a wheelie; a woman in a pastel jacket; a yellow supercar on a coastal road; a speedboat on turquoise water; a flamingo taking off; an alligator in a swamp; a man in a suit holding cash; one centre panel with a plain sunset and palms. LIGHT: saturated pink, orange, purple and teal palette across all panels. Negative prompt: text, letters, numbers, game logo, brand marks, license plate text, watermark, photorealistic photo, halftone dots, thick comic outlines, generic face, altered identity, distorted hands.
A biblioteca do app tem prompts prontos: sobe a sua foto, escolhe e gera ali mesmo, com o GPT Image 2.5. Conta nova ganha 120 créditos para testar.